PCGVERSION:2.0 # System Information CAMPAIGN:3.5 RSRD VERSION:5.8.0 ROLLMETHOD:1|EXPRESSION:roll(4,6,[2,3,4]) PURCHASEPOINTS:N POOLPOINTS:0 POOLPOINTSAVAIL:-1 GAMEMODE:35e TABLABEL:0 AUTOSPELLS:N LOADCOMPANIONS:N USETEMPMODS:Y AUTOSORTGEAR:Y SKILLSOUTPUTORDER:0 # Character Bio CHARACTERNAME:Yriryn the Slow TABNAME: PLAYERNAME:Jeroen HEIGHT:43 WEIGHT:47 AGE:44 GENDER:Male HANDED:Right SKINCOLOR: EYECOLOR:Brown HAIRCOLOR:Black HAIRSTYLE:Short LOCATION: CITY: BIRTHPLACE:A nameless village PERSONALITYTRAIT1: PERSONALITYTRAIT2: SPEECHPATTERN: PHOBIAS: INTERESTS: CATCHPHRASE: PORTRAIT: # Character Attributes STAT:STR|SCORE:16 STAT:DEX|SCORE:11 STAT:CON|SCORE:16 STAT:INT|SCORE:10 STAT:WIS|SCORE:12 STAT:CHA|SCORE:16 ALIGN:NG RACE:Gnome. # Character Class(es) CLASS:Cleric|SUBCLASS:None|LEVEL:1|SKILLPOOL:8|SPELLBASE:WIS|CANCASTPERDAY:3,1|PROHIBITED:None CLASS:Fighter|SUBCLASS:None|LEVEL:4|SKILLPOOL:8|PROHIBITED:None CLASSABILITIESLEVEL:Cleric=1|HITPOINTS:8|ABILITY:[PROMPT:FEAT(TYPE=TurnUndead)|CHOICE:Turn Undead]|SKILLSGAINED:8 CLASSABILITIESLEVEL:Fighter=1|HITPOINTS:7|ABILITY:[PROMPT:FEAT(TYPE=Fighter)|CHOICE:Goad]|SKILLSGAINED:2 CLASSABILITIESLEVEL:Fighter=2|HITPOINTS:5|ABILITY:[PROMPT:FEAT(TYPE=Fighter)|CHOICE:Daunting Presence]|SKILLSGAINED:2 CLASSABILITIESLEVEL:Fighter=3|HITPOINTS:10|PRESTAT:CHA=1|SKILLSGAINED:2 CLASSABILITIESLEVEL:Fighter=4|HITPOINTS:7|ABILITY:[PROMPT:FEAT(TYPE=Fighter)|CHOICE:Heavy Armor Optimization]|SKILLSGAINED:2 # Character Experience EXPERIENCE:10000 # Character Templates # Character Region # Character Skills SKILL:Appraise|OUTPUTORDER:1| SKILL:Balance|OUTPUTORDER:2| SKILL:Bluff|OUTPUTORDER:3| SKILL:Climb|OUTPUTORDER:4| SKILL:Concentration|OUTPUTORDER:5| SKILL:Craft (Untrained)|OUTPUTORDER:6| SKILL:Craft (Woodworking)|OUTPUTORDER:7|CLASSBOUGHT:[CLASS:Cleric|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Diplomacy|OUTPUTORDER:8|CLASSBOUGHT:[CLASS:Cleric|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Disguise|OUTPUTORDER:9| SKILL:Escape Artist|OUTPUTORDER:10| SKILL:Forgery|OUTPUTORDER:11| SKILL:Gather Information|OUTPUTORDER:12| SKILL:Heal|OUTPUTORDER:13|CLASSBOUGHT:[CLASS:Cleric|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Hide|OUTPUTORDER:14| SKILL:Intimidate|OUTPUTORDER:15|CLASSBOUGHT:[CLASS:Fighter|RANKS:5.0|COST:1|CLASSSKILL:Y] SKILL:Jump|OUTPUTORDER:16| SKILL:Listen|OUTPUTORDER:17| SKILL:Move Silently|OUTPUTORDER:18| SKILL:Profession (Hunter)|OUTPUTORDER:19|CLASSBOUGHT:[CLASS:Cleric|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Ride|OUTPUTORDER:20|CLASSBOUGHT:[CLASS:Fighter|RANKS:2.0|COST:1|CLASSSKILL:Y] SKILL:Search|OUTPUTORDER:21| SKILL:Sense Motive|OUTPUTORDER:22| SKILL:Spot|OUTPUTORDER:23| SKILL:Survival|OUTPUTORDER:24| SKILL:Swim|OUTPUTORDER:25|CLASSBOUGHT:[CLASS:Fighter|RANKS:1.0|COST:1|CLASSSKILL:Y] SKILL:Use Rope|OUTPUTORDER:26| # Character Languages LANGUAGE:Common # Character Feats FEAT:Divine Shield|TYPE:GENERAL|DESC:As a standard action, spend one of your turn/rebuke undead attempts to channel energy into your shield, granting it a bonus equal to your Charisma modifier. This bonus applies to the shield's bonus to Armor Class and lasts for a number of rounds equal to half your character level. FEAT:Faster Healing|TYPE:GENERAL|DESC:You recover lost hit points and ability score points faster than you normally would according to the table on page 99 of The Complete Warriors Guide. FEATPOOL:0.0 # Character Weapon proficiencies WEAPONPROF:[WEAPON:Axe (Throwing)|WEAPON:Battleaxe|WEAPON:Club|WEAPON:Crossbow (Heavy)|WEAPON:Crossbow (Light)|WEAPON:Dagger|WEAPON:Dagger (Punching)|WEAPON:Dart|WEAPON:Falchion|WEAPON:Flail] WEAPONPROF:[WEAPON:Flail (Heavy)|WEAPON:Gauntlet|WEAPON:Gauntlet (Spiked)|WEAPON:Glaive|WEAPON:Greataxe|WEAPON:Greatclub|WEAPON:Greatsword|WEAPON:Guisarme|WEAPON:Halberd|WEAPON:Hammer (Light)] WEAPONPROF:[WEAPON:Handaxe|WEAPON:Javelin|WEAPON:Kukri|WEAPON:Lance|WEAPON:Longbow|WEAPON:Longspear|WEAPON:Longsword|WEAPON:Mace (Heavy)|WEAPON:Mace (Light)|WEAPON:Mind Blade] WEAPONPROF:[WEAPON:Morningstar|WEAPON:Pick (Heavy)|WEAPON:Pick (Light)|WEAPON:Quarterstaff|WEAPON:Ranseur|WEAPON:Rapier|WEAPON:Sap|WEAPON:Scimitar|WEAPON:Scythe|WEAPON:Shieldbash (Heavy)] WEAPONPROF:[WEAPON:Shieldbash (Light)|WEAPON:Shortbow|WEAPON:Shortspear|WEAPON:Sickle|WEAPON:Sling|WEAPON:Spear|WEAPON:Spells(Ray)|WEAPON:Spiked Armor|WEAPON:Sword (Bastard/Martial)|WEAPON:Sword (Short)] WEAPONPROF:[WEAPON:Trident|WEAPON:Unarmed Strike|WEAPON:Waraxe (Dwarven/Martial)|WEAPON:Warhammer] # Character Equipment MONEY:299.94 EQUIPNAME:Artisan's Tools (Woodworking)|OUTPUTORDER:2|COST:5|WT:5.0|QUANTITY:1.0 EQUIPNAME:Outfit (Traveler's/Small)|OUTPUTORDER:12|COST:0|WT:1.25|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Outfit (Traveler's)|DATA:NAME=Outfit (Traveler's/Small)$SIZE=S$COSTMOD=-1] EQUIPNAME:Bit and Bridle|OUTPUTORDER:6|COST:2|WT:1.0|QUANTITY:1.0 EQUIPNAME:Pony|OUTPUTORDER:13|COST:30|WT:0.0|QUANTITY:1.0 EQUIPNAME:Saddle (Riding/Small)|OUTPUTORDER:16|COST:10|WT:6.25|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Saddle (Riding)|DATA:NAME=Saddle (Riding/Small)$SIZE=S] EQUIPNAME:Feed (Per Day)|OUTPUTORDER:9|COST:0.02|WT:10.0|QUANTITY:6.0 EQUIPNAME:Saddlebags|OUTPUTORDER:17|COST:4|WT:8.0|QUANTITY:4.0 EQUIPNAME:Candle|OUTPUTORDER:8|COST:0.01|WT:0.0|QUANTITY:4.0 EQUIPNAME:Flint and Steel|OUTPUTORDER:10|COST:1|WT:0.0|QUANTITY:1.0 EQUIPNAME:Waterskin (Filled)|OUTPUTORDER:18|COST:1|WT:4.0|QUANTITY:4.0 EQUIPNAME:Backpack (Small)|OUTPUTORDER:3|COST:2|WT:0.5|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Backpack|DATA:NAME=Backpack (Small)$SIZE=S] EQUIPNAME:Bedroll (Small)|OUTPUTORDER:4|COST:0.1|WT:1.25|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Bedroll|DATA:NAME=Bedroll (Small)$SIZE=S] EQUIPNAME:Pouch (Belt/Small)|OUTPUTORDER:14|COST:1|WT:0.125|QUANTITY:2.0|CUSTOMIZATION:[BASEITEM:Pouch (Belt)|DATA:NAME=Pouch (Belt/Small)$SIZE=S] EQUIPNAME:Blanket (Winter/Small)|OUTPUTORDER:7|COST:0.5|WT:0.75|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Blanket (Winter)|DATA:NAME=Blanket (Winter/Small)$SIZE=S] EQUIPNAME:Armor Spikes|OUTPUTORDER:21|COST:0.0|WT:0.0|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Armor Spikes|DATA:NAME=Armor Spikes$EQMOD=STEEL] EQUIPNAME:Holy Symbol (4 Cure Light Wounds per day)|OUTPUTORDER:11|COST:1440.0|WT:0.0|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Necklace|DATA:NAME=Holy Symbol (4 Cure Light Wounds per day)$EQMOD=SPL_CMD&pipe;SPELLNAME&lbracket;Cure Light Wounds&rbracket; CASTER&lbracket;Healing&rbracket; SPELLTYPE&lbracket;Divine&rbracket; SPELLLEVEL&lbracket;1&rbracket; CASTERLEVEL&lbracket;1&rbracket; $SPROP=(Necklace (Spell Effect (Command Word) (SPELLNAME&lbracket;Cure Light Wounds&rbracket; CASTER&lbracket;Healing&rbracket; SPELLTYPE&lbracket;Divine&rbracket; SPELLLEVEL&lbracket;1&rbracket; CASTERLEVEL&lbracket;1&rbracket; )))$COSTMOD=-360.0] EQUIPNAME:Belt (CON +1)|OUTPUTORDER:5|COST:1000.0|WT:0.0|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Belt|DATA:NAME=Belt (CON +1)$EQMOD=BNS_ENHC_AB&pipe;CON=+1$COSTMOD=1000.0] EQUIPNAME:Rations (Trail/Per Day)|OUTPUTORDER:15|COST:0.5|WT:1.0|QUANTITY:10.0 EQUIPNAME:Yisha's Mace (Heavy/+1 (Enhancement to Weapon or Ammunition)/Masterwork/Small)|OUTPUTORDER:19|COST:2312.0|WT:4.0|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Mace (Heavy)|DATA:NAME=Yisha's Mace (Heavy/+1 (Enhancement to Weapon or Ammunition)/Masterwork/Small)$SIZE=S$EQMOD=MWORKW.PLUS1W.STEEL] EQUIPNAME:Yisha's Shield (Heavy/Metal/+1 (Enhancement to Shield)/Masterwork/Small)|OUTPUTORDER:20|COST:1170.0|WT:7.5|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Shield (Heavy/Metal)|DATA:NAME=Yisha's Shield (Heavy/Metal/+1 (Enhancement to Shield)/Masterwork/Small)$SIZE=S$EQMOD=MWORKA.PLUS1S.STEEL] EQUIPNAME:Yisha's Plate (+1 (Enhancement to Armor)/Armor Spikes/Masterwork/Small)|OUTPUTORDER:1|COST:2700.0|WT:35.0|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Full Plate|DATA:NAME=Yisha's Plate (+1 (Enhancement to Armor)/Armor Spikes/Masterwork/Small)$SIZE=S$EQMOD=MWORKA.PLUS1A.SPIKE_A.STEEL$SPROP=(Full Plate (+1 (Enhancement to Armor)/Armor Spikes/Masterwork/Small))] EQUIPNAME:Armor Spikes|OUTPUTORDER:21|COST:0.0|WT:0.0|QUANTITY:1.0|CUSTOMIZATION:[BASEITEM:Armor Spikes|DATA:EQMOD=STEEL] EQUIPSET:Default Set|ID:0.1 EQUIPSET:Neck|ID:0.1.11|VALUE:Holy Symbol (4 Cure Light Wounds per day)|QUANTITY:1.0 EQUIPSET:Waist|ID:0.1.12|VALUE:Belt (CON +1)|QUANTITY:1.0 EQUIPSET:Armor|ID:0.1.13|VALUE:Yisha's Plate (+1 (Enhancement to Armor)/Armor Spikes/Masterwork/Small)|QUANTITY:1.0 EQUIPSET:Primary Hand|ID:0.1.14|VALUE:Yisha's Mace (Heavy/+1 (Enhancement to Weapon or Ammunition)/Masterwork/Small)|QUANTITY:1.0 EQUIPSET:Shield|ID:0.1.15|VALUE:Yisha's Shield (Heavy/Metal/+1 (Enhancement to Shield)/Masterwork/Small)|QUANTITY:1.0 EQUIPSET:Unarmed|ID:0.1.16|VALUE:Armor Spikes|QUANTITY:1.0 EQUIPSET:Equipped|ID:0.1.3|VALUE:Pony|QUANTITY:1.0 EQUIPSET:Pony|ID:0.1.3.1|VALUE:Saddle (Riding/Small)|QUANTITY:1.0 EQUIPSET:Pony|ID:0.1.3.2|VALUE:Saddlebags|QUANTITY:4.0 EQUIPSET:Saddlebags|ID:0.1.3.2.1|VALUE:Waterskin (Filled)|QUANTITY:3.0 EQUIPSET:Saddlebags|ID:0.1.3.2.2|VALUE:Feed (Per Day)|QUANTITY:6.0 EQUIPSET:Saddlebags|ID:0.1.3.2.3|VALUE:Candle|QUANTITY:3.0 EQUIPSET:Saddlebags|ID:0.1.3.2.4|VALUE:Rations (Trail/Per Day)|QUANTITY:5.0 EQUIPSET:Pony|ID:0.1.3.3|VALUE:Bit and Bridle|QUANTITY:1.0 EQUIPSET:Equipped|ID:0.1.4|VALUE:Pouch (Belt/Small)|QUANTITY:1.0 EQUIPSET:Pouch (Belt/Small)|ID:0.1.4.1|VALUE:Flint and Steel|QUANTITY:1.0 EQUIPSET:Pouch (Belt/Small)|ID:0.1.4.2|VALUE:Artisan's Tools (Woodworking)|QUANTITY:1.0 EQUIPSET:Equipped|ID:0.1.5|VALUE:Pouch (Belt/Small)|QUANTITY:1.0 EQUIPSET:Pouch (Belt/Small)|ID:0.1.5.1|VALUE:Candle|QUANTITY:1.0 EQUIPSET:Carried|ID:0.1.7|VALUE:Waterskin (Filled)|QUANTITY:1.0 EQUIPSET:Torso|ID:0.1.8|VALUE:Outfit (Traveler's/Small)|QUANTITY:1.0 EQUIPSET:Carried|ID:0.1.9|VALUE:Backpack (Small)|QUANTITY:1.0 EQUIPSET:Backpack (Small)|ID:0.1.9.1|VALUE:Bedroll (Small)|QUANTITY:1.0 EQUIPSET:Backpack (Small)|ID:0.1.9.2|VALUE:Blanket (Winter/Small)|QUANTITY:1.0 EQUIPSET:Backpack (Small)|ID:0.1.9.3|VALUE:Rations (Trail/Per Day)|QUANTITY:10.0 CALCEQUIPSET:0.1 # Temporary Bonuses # EquipSet Temp Bonuses # Character Deity/Domain DEITY:Yisha|DEITYDOMAINS:[DOMAIN:Healing|DOMAIN:Travel]|ALIGNALLOW:036|DESC:Yisha|HOLYITEM:Feet|DEITYFAVWEAP:[]|DEITYALIGN: DOMAIN:Healing|DOMAINGRANTS:You cast healing spells at +1 caster level.|SOURCE:[TYPE:PCCLASS|NAME:CLERIC|LEVEL:1] DOMAIN:Travel|DOMAINGRANTS:For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds).This granted power is a supernatural ability.|SOURCE:[TYPE:PCCLASS|NAME:CLERIC|LEVEL:1] # Character Spells Information SPELLNAME:Bless|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Create Water|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Cure Light Wounds|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:DOMAIN|NAME:Healing] SPELLNAME:Cure Light Wounds|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Cure Minor Wounds|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Detect Magic|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Divine Favor|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Endure Elements|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Entropic Shield|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Guidance|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Light|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Longstrider|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:DOMAIN|NAME:Travel] SPELLNAME:Mending|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Purify Food and Drink|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Remove Fear|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Sanctuary|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Shield of Faith|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Vigor (Lesser)|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:DOMAIN|NAME:Healing] SPELLNAME:Vigor (Lesser)|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:1|SOURCE:[TYPE:CLASS|NAME:Cleric] SPELLNAME:Virtue|TIMES:1|CLASS:Cleric|BOOK:Known Spells|SPELLLEVEL:0|SOURCE:[TYPE:CLASS|NAME:Cleric] # Character Description/Bio/History CHARACTERBIO: CHARACTERDESC: CHARACTERCOMP: CHARACTERASSET: CHARACTERMAGIC: # Character Master/Follower # Character Notes Tab NOTE:Character Sheet Notes|ID:1|PARENTID:-1|VALUE: # Kits # Chosen Armor Profs # Age Set Selections AGESET:1:0:0:0:0:0:0:0:0:0